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Yu gi oh world championship tournament 2004
Yu gi oh world championship tournament 2004













yu gi oh world championship tournament 2004

The deck worked well against Tristan and even in some matches against Yu Gi, but killed me when facing faster decks like Mako's or Weevil's. I normally go with a Spellcaster/Dark Creature beatdown deck build around the Yami enchant world card. Varying deck styles also gives each match a different feeling and forces you to add more dimensions to your deck style. These help to add a personality to duels that was not found in the other games. For example, Yu Gi's Grandpa plays with an Exodia deck while Joey's brandishes the Red-Eyes Black Dragon. One of the neat things about World Championship 2004 is that each character now plays with a deck that fits their play styles and decks from the show.

yu gi oh world championship tournament 2004

Victories will net you new packs of cards as well as the opportunity to advance to more challenging opponents until you earn the chance to duel with champions like Yu Gi, Pegasus and Kaiba. You are then entered into a tournament where you compete against characters from the show. Players begin the game with a generic deck that lacks any real focus. Yu-Gi-Oh!: World Championship Tournament 2004 reintroduces the familiar rules from the card game and places them in a tournament format. The idea of introducing an RPG element to the game is certainly a novel idea and one that could work, but the card game system - which is the heart of the Yu-Gi-Oh! games - were thrown out. Though it is still overly repetitive and annoying, it's not as noticeable as past games.īoth Yu-Gi-Oh!: The Sacred Cards and Falsebound Kingdom were interesting departures for the series, but looked better on paper than in practice. All of the sounds of casting and combat remain, but the music doesn't get in the way as much. The entire play area has a much cleaner look to it and is much easier to understand than the one found in The Sacred Cards. The colors on the scrolling background images have been dulled and are not as distracting. This helps you to easily pick out cards by their image if you can't remember the card names. It is still not the easiest to navigate or work with, but is a little more manageable now that the card image is shadowed in the background. I especially liked the new interface for deck building. The entire game features a brand-new interface that has a slick look to it. There is really not much to look at in the game beyond still card art and images of characters from the show. The RPG-style story found in The Sacred Cards is gone, as are the new battle mechanics found in Falsebound Kingdom (the GameCube iteration of Yu-Gi-Oh!).

yu gi oh world championship tournament 2004

Yu gi oh world championship tournament 2004 series#

Yu-Gi-Oh!: World Championship Tournament 2004 takes the series back to its roots as a tournament style game. As long as Konami keeps pumping out Yu-Gi-Oh! games with the same consistency they have been, I may never have to delve into the 'hard stuff' and buy a deck of cards.















Yu gi oh world championship tournament 2004